Projectiles
A projectile is any object propelled through space by the exertion of a force, which ceases after launch. In a general sense, even a football or baseball may be considered a projectile.
Suppose that a projectile is launched upward from ground level, with speed v0, making an angle
with the horizontal. Neglecting the effect of air resistance, what is the subsequent trajectory of the projectile?
Our first task is to set up a suitable Cartesian coordinate system. A convenient system is illustrated in Fig. 1. The
-axis points vertically upwards (this is a standard convention), whereas the
-axis points along the projectile's initial direction of horizontal motion. Furthermore, the origin of our coordinate system corresponds to the launch point. Thus,
corresponds to ground level.
Neglecting air resistance, the projectile is subject to a constant acceleration
, due to gravity, which is directed vertically downwards. Thus, the projectile's vector acceleration is written
What is the initial vector velocity
with which the projectile is launched into the air at (say)
? As illustrated in Fig. 1, given that the magnitude of this velocity is
, its horizontal component is directed along the
-axis, and its direction subtends an angle
with this axis, the components of
take the form
Since the projectile moves with constant acceleration, its vector displacement
from its launch point satisfies
| (3) |
respectively. Note that the projectile moves with constant velocity,
Equations (4) and (6) can be rearranged to give
![]() |
(7) |
Note that the range attains its maximum value,
![]() |
(9) |
The maximum altitude
of the projectile is attained when
(i.e., when the projectile has just stopped rising and is about to start falling). It follows from Eq. (6) that the maximum altitude occurs at time
. Hence,
![]() |
(10) |
![]() |
(11) |
Related Topics:
Positive and Negative Acceleration
The Area Under the Velocity-Time Graph
Algebraic Results for Constant Acceleration
Biological Effects of Weightlessness
Related Flash Simulations:
One-Dimensional Constant Acceleration
Constant velocity versus constant acceleration
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